- BuildMaster
- Getting Started with BuildMaster
- Builds and Continuous Integration
- What is a "Build" in BuildMaster?
- Git and Source Control
- Git Pipelines and Workflows
- Build Scripts & Templates
- Packages & Dependencies
- Build Artifacts
- Automated Testing & Verification
- Deployment & Continuous Delivery
- What is a “Pipeline” in BuildMaster?
- CI Server (Jenkins, TeamCity, etc.) Integration
- Deployment Scripts & Templates
- Automatic Checks & Approval Gates
- Manual Deployment Steps and Tasks
- Databases
- Configuration Files
- Rollbacks
- Advanced CD Patterns
- Applications & Releases
- Connecting to your Servers with BuildMaster
- Scripting in BuildMaster
- Configuring for Your Team
- Docker/Containers
- Development Platforms
- Deployment Targets
- Tools & Service Integrations
- Reference
- BuildMaster API Endpoints & Methods
- Extending BuildMaster
- Built-in Functions & Variables
- Applications
- Builds
- Configuration Files
- Containers
- Credentials
- Databases
- Deployables
- Environments
- Executions
- Files
- General
- JSON
- Linux
- Lists
- Maps
- Math
- Nuget
- Packages
- Pipelines
- PowerShell
- Python
- Releases
- Servers
- Strings
- XML
- Built-in Operations
- Batch
- BuildMaster
- Configuration Files
- Databases
- DotNet
- Files
- Firewall
- General
- Apply-Template
- Attach Package
- Build
- Checkout-Code
- Close-Issue
- Concatenate-Files
- Copy-Files
- Create-Directory
- Create-File
- Create-Issue
- Create-Issue
- Create-IssueComment
- Create-Package
- Create-ZipFile
- Delete-Files
- Download-Asset
- Download-Http
- Ensure-Directory
- Ensure-File
- Ensure-HostsEntry
- Ensure-Metadata
- Ensure-Milestone
- Ensure-Package
- Ensure-Release
- Ensure-Tag
- Exec
- Execute Python Script
- Execute VSTest Tests
- Get-Http
- Install-Package
- OSCall
- OSExec
- Post-Http
- Push-PackageFile
- PYCall
- PYEnsure
- Query-Package
- Remediate-Drift
- Rename-File
- Repackage
- Replace-Text
- Send-Email
- Set-FileAttributes
- Set-Variable
- SHEnsure
- Sleep
- Transfer-Files
- Transition-Issues
- Upload-Assets
- Upload-Http
- Upload-ReleaseAssets
- Git
- IIS
- Nuget
- PowerShell
- ProGet
- Python
- Registry
- Servers
- Services
- Shell
- Windows
- Administration
- Installation & Upgrading
- ProGet
- Getting Started with ProGet
- Packages: Managing & Tracking
- Feeds Types & Third-Party Packages
- What is a "Feed" in ProGet?
- What is a "Connector" in ProGet?
- NuGet (.NET)
- Universal Feeds & Packages
- PowerShell
- Chocolatey (Windows/Machine)
- RubyGems (ruby)
- Visual Studio Extension (.vsix)
- Maven (Java)
- npm (Node.js)
- Bower (JavaScript)
- Debian (Apt)
- Helm (Kubernetes)
- PyPI (Python)
- Conda (Python)
- RPM (Yum)
- Alpine (APK)
- CRAN (R)
- pub (Dart/Flutter)
- Cargo (Rust)
- Terraform Modules
- Conan (C++)
- Other Feed Types
- Asset Directories & File Storage
- Docker and Containers
- Replication & Feed Mirroring
- Software Composition Analysis (SCA)
- Security and Access Controls
- Cloud Storage (Amazon S3, Azure Blob)
- Administration
- Installation & Upgrading
- API Endpoints & Methods
- Otter
- Getting Started with Otter
- Orchestration & Server Automation
- Connecting to your Servers with Otter
- Collecting & Verifying Configuration
- Drift Remediation / Configuration as Code
- Scripting in Otter
- Configuring for Your Team
- Installation & Upgrading
- Administration & Maintenance
- Reference
- Otter API Reference
- OtterScript Reference
- Built-in Functions & Variables
- Executions
- Files
- General
- JSON
- Linux
- Lists
- Maps
- Math
- PowerShell
- Python
- Servers
- Strings
- XML
- Built-in Operations
- Batch
- Docker
- DotNet
- Files
- Firewall
- General
- Apply-Template
- Collect Debian Packages
- Collect RPM Packages
- Collect-InstalledPackages
- Concatenate-Files
- Copy-Files
- Create-Directory
- Create-File
- Create-Package
- Create-ZipFile
- Delete-Files
- Download-Asset
- Download-Http
- Ensure-Directory
- Ensure-File
- Ensure-HostsEntry
- Ensure-Metadata
- Ensure-Package
- Exec
- Execute Python Script
- Get-Http
- Install-Package
- OSCall
- OSExec
- Post-Http
- Push-PackageFile
- PYCall
- PYEnsure
- Query-Package
- Remediate-Drift
- Rename-File
- Repackage
- Replace-Text
- Send-Email
- Set-FileAttributes
- Set-Variable
- SHEnsure
- Sleep
- Transfer-Files
- Upload-Assets
- Upload-Http
- IIS
- Otter
- PowerShell
- ProGet
- Python
- Registry
- Servers
- Services
- Shell
- Windows
- Installation & Maintenance
- Windows (Inedo Hub)
- What is the Inedo Hub?
- Configuring & Maintaining Inedo Products
- Offline Installation (no Internet access)
- HOWTO: Install on Windows
- HOWTO: Upgrade or Downgrade with the Inedo Hub
- HOWTO: Install Pre-release Product Versions
- HOWTO: Configure Your Inedo Product to Run As a Windows Domain Account
- Silent/Automated Installation Guide
- Legacy (Traditional) Installer
- Linux (Docker)
- Manual Installation
- High Availability & Load Balancing
- LDAP/AD Integration
- IIS & Web Hosting on Windows
- Logging & Analytics
- SAML Authentication
- Upgrading your Inedo Product
- Managing Agents and Servers
- Backing Up & Restoring
- Installation Configuration Files
- SQL Server & Inedo Products
- Windows (Inedo Hub)
- Inedo Agent
- What is the Inedo Agent?
- Installation & Upgrading
- Downloads & Release Notes
- Maintenance & Configuration
- Internal Architecture
- MyInedo
- OtterScript (Execution Engine)
- Reference
- OtterScript
- Inedo Execution Engine
- Operations & Functions
- Text Templating
- Resource Pools
- Runtime Variables
- Advanced Scenarios & Features
- Statements and Blocks
- Romp (Discontinued)
- Using Romp
- Installing, Configuring, and Maintaining
- Romp CLI Reference
- Package Layout
- Downloads & Source Code
- Extensibility
- Inedo SDK
Message Formats
This documentation is intended to describe the inner workings of the Inedo Agent, and does not provide any guidance on configuration or troubleshooting.
Meta-agent messages are backward and forward compatible, meaning that any changes to their formats must work in all past and future versions of the InedoAgent without error. In the event a breaking change is needed, the agent's protocol version number in the handshake will be incremented. Product-specific agent messages are allowed to change completely at any time, since agent host processes run in a totally isolated environment, and are always brought up to date with the connecting client version.
Data Conventions
All messages are binary encoded. For clarity, high-level data types such as string, int32, etc are used to describe message formats. This section describes how those data types are serialized to binary.
- int32 - 32-bit integer. Encoded as 4 bytes, little-endian (least significant bits first).
- int64 - 64-bit integer. Encoded as 8 bytes, little-endian (least significant bits first).
- string - variable-length UTF8 string. The length of the string (in bytes) is prefixed as a variable-length unsigned 32-bit integer, written 7 bits at a time, with the high (8th) bit of each byte set to indicate another byte follows. For example, any length less than 128 is written as a single byte. This is the standard format used by the BinaryWriter class in .NET.
- array>type> - variable-length array of serialized item. The array is prefixed with an int32 specifying how many items follow.
- datetime - int64 value that stores a .NET UTC DateTime.Ticks value.
Meta Messages
Update Agent
Raw format for the message:
byte: Agent type to update (0=meta, 1=otter, 2=buildmaster, 3=hedgehog)
array<UpdateFile>: agent assembly files (binaries)
array<UpdateFile>: agent extension files (.upack files, only valid for agent type=otter/buildmaster/hedgehog)
Response for the message:
None
UpdateFile structure format
This is the format used to describe updated files in the Update Agent message:
string: file name
datetime: file modification timestamp
array<byte>: file contents
Get Agent Root Path
Raw format for the message:
byte: Agent type (1=otter,2=buildmaster,3=hedgehog)
Response for the message:
string: Root temp path for the agent